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// Copyright 2021 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef INCLUDE_V8_SCRIPT_H_
#define INCLUDE_V8_SCRIPT_H_
#include
#include
#include
#include
#include
#include "v8-callbacks.h" // NOLINT(build/include_directory)
#include "v8-data.h" // NOLINT(build/include_directory)
#include "v8-local-handle.h" // NOLINT(build/include_directory)
#include "v8-maybe.h" // NOLINT(build/include_directory)
#include "v8-memory-span.h" // NOLINT(build/include_directory)
#include "v8-message.h" // NOLINT(build/include_directory)
#include "v8config.h" // NOLINT(build/include_directory)
namespace v8 {
class Function;
class Message;
class Object;
class PrimitiveArray;
class Script;
namespace internal {
class BackgroundDeserializeTask;
struct ScriptStreamingData;
} // namespace internal
/**
* A container type that holds relevant metadata for module loading.
*
* This is passed back to the embedder as part of
* HostImportModuleDynamicallyCallback for module loading.
*/
class V8_EXPORT ScriptOrModule {
public:
/**
* The name that was passed by the embedder as ResourceName to the
* ScriptOrigin. This can be either a v8::String or v8::Undefined.
*/
Local GetResourceName();
/**
* The options that were passed by the embedder as HostDefinedOptions to
* the ScriptOrigin.
*/
Local HostDefinedOptions();
};
/**
* A compiled JavaScript script, not yet tied to a Context.
*/
class V8_EXPORT UnboundScript : public Data {
public:
/**
* Binds the script to the currently entered context.
*/
Local